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Pyraminx Guide of GANCUBE

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Structure

A Pyraminx has 4 faces. It consists of 4 corner pieces,
4 center pieces, and 6 edge pieces.

Corner Piece

Center Piece

Edge Piece

Algorithm

Right | Left | Up

*For convenience. the nbons in this tutorial are slightly rotated.

Single Letter: Turn
clockwise

Letter + ‘: Turn 120°
counterclockwise

Solving Steps
*Gray marks unsolued pneces.

Step 1
Solve the bottom layer
Step 2
Solve the upper layer
(and the Pyramlnx)

Step 1:Solve the bottom layer

1

Decide the placement

Establish the yellow face as the bottom face by placing the blue/red/green corner as top corner.

2

Solve the center pieces in the bottom layer

Turn the yellow centers to the bottom face one by one. This will simulatenously return the side centers in the bottom layer to the correct position, thus determining the colors of the side faces.

3

Solve the corner pieces in the bottom layer

Turn the corner pieces in the bottom layer until their colors match with the adjacent center pieces

4

Solve the edge pieces in the bottom layer

Find a yellow edge in the upper layer, turn the upper layer until the other side of the target edge is placed at the correct face, take this face as front. Then execute the correspondent algorithm accordingly to solve it. (Take the yellow/blue edge as an example)

Case 1
The yellow tile of the target edge is at the right side Fxecute algorithm 1

Case 2
The yellow tile of the targe edge is at the left side Execute algorithm 2

Algorithm 1:
L’ U L

Algorithm 2:
R U’ R’

If the yellow edge to be solved is in the bottom layer, use algorithm 3 first to turn it to the upper layer

Algorithm 3:
R U R’ U’

Step2: Solve the upper layer

1

Solve the center and corner pieces in the upper layer

Turn the upper layer to match the center piece with the correct face; then solve the corner piece

U’ or U
Turn the upper
corner piece
2

Solve the edge pieces in the upper layer

Execute the the algorithm according to the following 2 cases.

Case 1
3 unsolved edges Start with random face, execute algorithm 4 for 1-2 times.

Case 2
2 unsolved edges Start with the face of 2 unsolved edges, execute algorithm 5

Algorithm 4:
R’ U’ R
U’ R’ U’ R

Algorithm 5:
L R’ L’ R
U’ R U R’